Monday, 10 August 2009

British Airborne excel file

I found an old file on my computer that i didn't know i even had. Thought i deleted it long time ago.After looking through it and fixing some mistakes and update it. It's now up for download. It is the British Airborne from D minus 1.

You can download it here:
British Airborne

or here:
Flames of War army files

As i said it is an older file so check even more better than other files if it contains mistakes.

Sunday, 9 August 2009

New British / Canadian excel file

I made some changes to the British / Canadian file. (The counting of the total point-cost of the company wasn't working correctly).
Because the site that normally host my files doesn't work properly, the downloaded file doesn't show up for download (Not the first time), made me decide to create a webpage on an old website i have and upload my files there for download.
The new British / Canadian army excel file from the Monty's Meatgrinder handbook can now be found here:

Direct link:
3rd Division British/Canadian army file

Website:
Flames of War army files


Please let me know if it contains mistakes.

Wednesday, 5 August 2009

Mid War tourney. The AAR

Right last Sunday the Mid War tourney. There i stand with my US Parachutes.
Sorry i didn't had much time to take pictures.

First round
Mission: Free for all
Enemy: Compagnia Bersaglierie (IINO)
The table (click on picture to increase size):
Right after i saw the list the only thing i could think of was: "Why Me?".
Telling me its an infantry list and the only thing i see is tanks and cannons and 1 small infantry platoon. Not fun.
After a good thinking i decided to try to get a draw and try if possible to destroy a platoon or capture a objective. For the last part i didn't even came half way and even destroying a platoon was impossible. In the end i lost 1 platoon.
Bad dice rolling didn't help either.
This was not a fun game. It was a wall of (machine) guns.
A game to forget.

Second round
Mission: No Retreat
Enemy: Aufklärungsschwadron
The table (click on picture to increase size):
Me the defender could place 3 platoons on the table. I choose 2 Parachute infatry platoons and the field artillery platoon.
I can be very short about this.
Turn 4 Game Over.
With his movement he was already in reach of the first objective in turn 2 and could start the firing. With his recce platoon he lifted the gone to ground status. As a miracle nothing got killed of my defending platoon.
In turn 1, 2 and 3 i did not get any reserves. Which made the situation more desperate.
My artillery didn'range in in turn 1 and 2. When it did in turn 3 it did hardly any damage.
In turn 3 my defending platoon got almost wiped out. Only a few survivors who broke off.
Turn 4 Objective claimed.
Although it was a fast game it was also a fun game.

Round 3
Mission: Encounter
Enemy: SS-Panzergrenadier
The table (click on picture to increase size):
Information. The plates that look like woods aren't woods but is difficult terrain that gives concealment but you can look right through it.
What my opponent exactly in his army had i don't know anymore but it contained, 3 Stukas zu fuss, 3 Goliaths and Generaal majoor Otto Hans Remer. Oh joy.
By the time my reserves arrived it was already to late. He never claimed an objective but i lost 2 platoons my artillery and a para platoon.I didn't even had a change to go for one of his objectives.
Postive thing: the Stuka zu fuss only killed 1 gun team and the command team. The 3 Goliaths were only possible to kill 2 infantry stands. Generaal majoor Otto Hans Remer is sick.
My artillery did nothing (1 bail and 1 pinning)
My reserves arrived in the round when time was almost up (5 minutes left). His reserves started to turn up from turn 2.

If i have to choose which round was the most boring and less fun it would be a close call between round 1 and 3.

All in all
The organization of the tourney were great.
And i enjoyed the day.

Saturday, 1 August 2009

Mid War Tourney

Tomorrow is the day of truth. I am playing in a local tourney. 1 Day, 3 rounds, 1500 points, missions unknown until beginning of each game, Mid War
I will be bringing my US para's of course.
My List:

HQ
-Company Commander: Lt. Col. Raff.
-2iC Commander: 2iC Carbine team
-3 Bazooka teams

Combat Platoons
-Parachute Rifle Platoon #1: Two Rifle/MG Squads, 1 Mortar Squad (2 Command Rifle/Mg teams, 6 Rifle/Mg teams, 1 M2 60mm Mortar), 1 Bazooka team
-Parachute Rifle Platoon #2: Two Rifle/MG Squads, 1 Mortar Squad (2 Command Rifle/Mg teams, 6 Rifle/Mg teams, 1 M2 60mm Mortar), 1 Bazooka team
-Parachute Rifle Platoon #3: Two Rifle/MG Squads, 1 Mortar Squad (2 Command Rifle/Mg teams, 6 Rifle/Mg teams, 1 M2 60mm Mortar), 1 Bazooka team

Weapons Platoons
-Parachute Mortar Platoon: Two Mortar Sections (2 Command Carbine teams, 4 M1 81mm Mortars), 1 Bazooka team

Support Platoons
-Parachute Engineer Platoon: HQ Squad, Operating Squad (2 Command Carbine teams, 4 rifle teams), 2 Bazooka teams
-Parachute Anti-aircraft Artillery Platoon: One Auto Weapons Section (1 Command Carbine team, 2 M2 .50 cal AA Guns)
-Field Artillery Battery #1: HQ section, Two M2A1 105mm gun sections

If it is a good list or if it will work i don't know but fun is something that will come at a first place for me.
Only bad thing is that the club that organize the tourney will also use their own house rules which is more then 1 A4 full and most of these rules i don't like. But will we see.

If i find time i will take some pictures and try to write an AAR.

Wish me luck...